September 14, 2016 1 Comment
Any time you try to learn a new skill, the first roadblock you encounter is the specialized terms associated with that skill. How are you going to play American football without knowing what a touchdown, punt or offsides penalty is? How are you going to operate a computer without knowing the difference between an icon and an operating system?
Art apps use a lot of terminology borrowed from physical painting with brushes and pencils, charcoals and pastels. However, since you are not actually using these physical tools, but a finger or stylus, then the app has ways to control the output of touching the screen to mimic the physical action. These brush controls are named in similar ways across most art apps.
In order to explain what some of these controls actually do, I am going to be using two apps: PaintHack and iColorama. PaintHack uses a brush engine similar to the one in Procreate, which is commonly seen as the industry standard among art apps. It undeniably gives you the most control over your software brushes. iColorama adds a control that also comes in handy for artists and is not an option in PaintHack or Procreate. It’s used in the example below; can you guess what it is?